Recent changes and improvements to Frequency.
All notable, human-facing changes to Frequency. Newest first. Written for people, not machines (per Keep a Changelog); technical detail lives in git history. This file is the single source for the public What's new page, so it auto-updates on every release.
Versioning follows the release tags (vMAJOR.MINOR.PATCH). Add changes under
## [Unreleased] as you ship them; on release, rename it to the new version + date.
Bring your Spaces into a Collective. Attach the Spaces you own from Plan and usage. Five are included, with room for more through extra-Space purchases. Member Spaces get Business tools while the Collective is active and keep all their content when detached.
Every Space can download its QR code. QR codes settings includes a stock PNG or SVG that opens the public Space page, including on the free plan.
Collective owners can request Journey and Circle listings with member Spaces or partner Collectives; receiving owners approve them, and listings retain the original access rules.
A Journey can repeat each year. Hosts can switch on Repeats each year and set 30 days between phases to open one phase on the same date every month. After the last month it starts again at month 1, so people can join any month, and nothing you finished resets.
Every Journey has four views and one bar to move between them. About is the Journey's page. Course shows how far you are, what is next, and every week with its lessons and the day it opens. Focus opens one lesson at a time with nothing else on screen. Library lists every Journey you are on, with Continue first. The bar sits at the bottom on your phone and on the web.
"Did you make it?" the day after a gathering. Everyone who said yes gets one note: tap yes and the Host knows you came. It shows when the group meets next, with a link to bring a friend. Guests without an account also get a button to join free and keep their RSVP.
Finishing something shows one next step. The end of a Mindless session, an RSVP made with just an email, and a Circle you just published each show one link, picked by how you found Frequency, toward the next gathering.
Booking pages and receipts carry a small Made with Frequency line. It sits at the foot of a Space's booking page, the customer's booking confirmation, and a shop order receipt, and links home.
A 5-minute breathing timer anyone can use without an account. It lives at /mindless, saves nothing, and ends by asking "Same time tomorrow?", which leads to a free account.
Signup and Space creation ask "How did you hear about us?" It is one optional pick, skippable, kept with your account or Space and never sent to ad or analytics tools.
Pricing is now a five-tier ladder, one verb each. Members join. Crew hosts. A Space runs. Business sells. Collective connects. Hosting stays free on every tier, tips stay open with no fee, and selling starts at Business. Collective is back as the plan for groups of groups, and Crew is contribute what you want, with room to host more. The pricing page has every price and allowance.
Five new help guides. Start with something to do, Just the timer, What Crew keeps free, Hosting with kids, and Teaching across studios. Each one is in the help center and linked from the guides around it.
Joining asks one optional follow-up. After you say who you are, you can pick the line that sounds most like you, like "I'm new around here" or "I teach at a few studios." It only changes what we show you first, it never appears on your profile, and it's never sent to advertisers. Skip it if you like.
Vera's first hello fits why you came. If you host, she starts you on one Circle. If you practice, she points you to a free Space. Everyone else gets the usual tour.
Teachers have their own page. If you teach at a few studios, For teachers shows how to keep your classes and your students in one place, and Pricing has a Teachers card.
You can drag the steps of a Journey into any order. Lessons, practices, and modules mix freely, so a practice can sit between two lessons. The builder shows the order members follow.
Space email has a written policy. It says who a Space can email, what it can send, the 500-a-day limit, and what happens after a bounce or a spam complaint. The Turn on email card links it, and so do the Terms.
A Space can show the moon and the zodiac on its calendar. New and full moons, and the day the Sun enters each sign, with the equinox or solstice named alongside it on the four days they share. Switch it on under Space settings, Calendar. Off until you do.
If a Space membership payment fails, you see it. The Space still counts you as a member. Settings, Plan and billing, names the Space. The host sees Payment failed on that member.
Spaces you belong to now live on Settings → Memberships. Open one from there, or leave it. The Frequency plan stays under Plan and billing.
If you belong to a Space, you can see the other members. Open People on that Space. Visitors who have not joined see a join door, not the list.
You can keep a Journey for one Space membership. In settings, pick the tier. People who are not in that membership see a join link instead of Start or Get access.
A Space has a Discussion tab. When that Space's Circle is on, people who can see the Space can talk there. Comments sit under each post. If the Circle is off, only the people who run the Space see the tab, so they can turn it on.
You can list what people will learn on a Journey. Add the outcomes in settings, one line each. Visitors see that list next to the story, not a repeat of the one-line promise.
If you run a Space, Home now shows who started and finished your Journeys. Enrolled, finished, still going, and the finish rate sit next to your profile views. Revenue was already on that same page. A person who starts again still counts as one.
My Contacts uses the same words as the rest of Frequency. The button reads Add a contact, the Network hub tabs read Members, Friends and My Contacts, and the Network sharing option says local Hosts can find the person. A Space's contact list is called Community Resonance, as it is everywhere else.
A repeating event shows its best date when you sort by Nearest, Most going or Best match. On Events, a weekly class ranks on the date the most people are going to, not just the next one. The map shows one pin for it and says how many more dates there are. When you pick an event to add to a Circle, its dates sit together under its name.
The Practitioner partner program says what you can sell. It used to promise paid Programs, which you cannot sell. Now it names what you can: tickets to your events and products in the Market from any account, paid bookings and memberships from a Space, and Journeys from a paid Space. Once the team verifies you, it links straight to each one.
The privacy policy says what the product does today. Download your data and delete your account yourself in Settings, Account and privacy; you do not need to email us. It names every service that handles your data, including Anthropic for Vera, Sentry for error reports, and Twilio for texts, and it covers push notifications, location, and the camera.
You can only review a Market listing or a Journey you bought. The review still shows whether it came from a purchase. Existing reviews stay up.
A Space's Calendar and its Events are one page now, not two menu rows. Open Calendar on any Space. What is next is featured at the top under Up next, soonest first, and the month sits below it. Events in the menu used to scroll you to a strip on the Space's home page while Calendar took you to the month, for the same gatherings.
Anyone can change how they read a Space calendar. Grid and List switch the same month between the calendar grid and a plain list of dates. Only the people who run the Space could do that before, so everyone else got the grid and no way out of it. If the Space publishes times it is closed, chips let you show just events or just those.
Hosting other businesses on your Space is no longer described as a Collective plan extra. Business is the door. The plan ladder no longer says Collective hosts unlimited, or that you get three hosts and then a higher plan.
Choosing Business on a Space now says you are on Business after you pay. It used to name a leftover Collective plan. The confirmation matches the plan you just bought.
Email no longer says sends go to 25,000 on Collective. A free Space includes 300 sends a month. Business is 25,000 a month.
Reach no longer says QR codes go unlimited on Collective. A free Space includes 3 codes. Business is unlimited.
Your people no longer says team seats come with Collective. A free Space includes 1 seat. Business includes 2. Extra seats are per seat.
Running a Program is no longer described as a Collective plan feature. The Program page and the catalog note name Business, the plan that actually carries it.
If you run a Space, the seat counter no longer says team roles come with the Collective plan. Extra seats are on Plan and billing. Members stay free.
If you run a Space, Home's last-30-days revenue now includes gifts to your fund. Shop orders and tickets were already in that number.
Hosting other businesses on your Space, or on your event, is no longer described as a Collective plan feature. That door opens at Business. The invite, the accept, and the locked preview name the same rule as the plan map.
If you run a Space, you can include a Circle with a membership on any plan. Set Who can join to Included with a membership. A payout account is what starts the money. Campaigns and funnels still open at Business.
Automations come with Business, not a leftover Collective plan. If your Space is on Free, the lock screen names Business. Sequences and rules still run the same way once you are on that plan.
Reserving a ticket for your members is no longer described as a Collective plan feature. Every plan can do that. The ticket editor and Event access name the same rule as the memberships floor. A payout account is what starts the money.
Help no longer says you need the Business plan to sell memberships or to reserve tickets for your members. Every plan can sell those. A payout account is what starts the money. Campaigns and funnels still open at Business.
If you sell a Journey from a Space you run, Sell this Journey now asks for a payout account when the Space cannot take money yet. You can still set the price. The money lands once that account is ready.
If you run a Space, its Calendar tab slides between Guest, Admin, List, Timeline, and Projects. Guest is first in the control. Admin is the same month as Guest, with every date your team can see. List is a slim gathering list on the left and a control console on the right (stage pill next to the title, share links, stats). Not the event editor. The tab remembers the last view you used.
If you run a Space, you can keep a Plan behind the dates on its calendar. Start one from a penciled date or from Calendar settings. Open it for notes and to-dos. When you are ready, Make it a Production opens the same new-event form, already filled in. A cancelled gathering stays a muted note. Guest still sees live events only.
A Space calendar with nothing published says so in the same empty pattern as the rest of the site, and it does not claim the month is empty when a cancelled gathering or Unavailable time is already on the grid. Cancelled stays a muted note at the bottom of the day, and the same note under that month in the list. The calendar can be focused: arrows step a month, Escape closes the jump panel.
The blocks visitors see on a Journey follow the Advanced layout. The story, the path, and the pillar balance are the ones you can show, hide, or reorder. That same order now shows on the Journey page, the public page, and the store listing. How many people have started, and the Gems for finishing, stay in the header.
A cancelled gathering on a Space calendar is a small note at the bottom of that day, not a crossed-out chip. Live events stay on the grid. Dates that are only penciled or still in planning stay off the public calendar.
If you run a Space, Admin on its Calendar tab is the same month grid as Guest, plus drafts, pencils, and other team-only dates. Stage columns live on the Projects view. Guest is still what visitors see.
A repeating event counts as one gathering on a free membership, not one per date. Crew is still unlimited. The message when you are at the free cap no longer says a series is a Crew perk.
Business is the one paid Space plan, at $49, with two seats. Collective is no longer a plan you pick. A Space that was on Collective is now on Business at that same $49. Non Profit and Independent are unchanged. Independent is still sold by hand.
A Hub or a Nexus is a Space that contains other Spaces. Old /hubs/... and /nexuses/... links open that Space. Staff still edit the geography tables under Admin.
Extra operator seats have a public price. The pricing page and the comparison grid read it from the catalog. Your first seat on a Space is still included.
A Space has one create form. The extra "Running a business?" shortcut is gone. Pick what you run, including a business, on Create a space. Niche doors still land on the matching type.
An entry point is a QR code and a short link. The print flyer is gone. Pick a template, name it, and download the PNG or SVG. Every signup it brings in still credits you.
The getting-started guide asks for a name first. If Frequency still knows you by the local part of your email and a generated handle, that is the first step. Pick a name at your profile. Members who already chose a name are not asked again.
Joining Crew, buying a household bundle, or picking a Space plan now takes the card on the page. The form opens under the button you pressed. If it cannot open, you still go to Stripe's checkout.
Buying something that ships asks for a delivery address. Stripe collects and checks it before the charge, so the seller gets a real address. A Journey, a download, or a booking still pays on the page.
A free Space can sell a membership. Set a tier on Offerings. The first paid join still needs payouts set up. Campaigns stay on Business.
If you run one Space, a new event starts as that Space's event. The first screen says so, and you can change it. Ticket money and the Space calendar go with it. A personal event can still be attached later under Hosted by in the event's settings.
Starting a Circle is open to every signed-in member. Remix a Starter, claim one near you, or start a Chapter on a program Channel: those buttons no longer open an upgrade popup. Creating a Practice from the library is the same. You still need to be signed in. How many Circles or Practices you can publish stays metered.
The Quest is no longer a top-level marketing tab. The public header is now The Community, Spaces, and About. The Quest still has its page, and you still reach it from The Community menu, the footer, and search. It is the light game everyone plays alongside their Circle, not a third of the story.
The phone bar is five taps: Menu, Feed, Zap, Events, and Marketplace. Circles and The Quest are in the Menu drawer, the same place as the rest of the rail. The Zap button in the middle is unchanged.
A Journey keeps its reviews when the price changes: stars and questions stay on the Journey, not on the old product page. Changing the price no longer wipes the proof a buyer already left. You read them on the Journey itself.
A Journey has one sales page now: cards in a Space Shop and in the Market open the Journey
itself, not a separate product page. That page is the pitch and the paywall. The course
(/learn) opens after you enrol. A leftover Market link still works; it hops you across.
Email layouts keep each placement separate. Newer layouts compile each block with its own words and styling, while hidden and benched work stays out of the email. Older editors keep incompatible saved layouts intact.
Profile layouts keep their saved work. An older page editor now refuses a newer layout it cannot safely save, including when clearing the page.
Space page edits keep saved work safe when the editor cannot read a newer page format.
Changing a repeating event to one date no longer leaves the extra dates on the calendar. Future dates nobody has joined are taken down. Dates people already RSVP'd to or bought a ticket for stay.
An order from more than one Market seller now tells everyone the right thing. Your receipt lists what each seller is sending, under their name. Each seller gets a sale notice for their own items and what they receive, and no one else's.
A tip or a gift paid on the page is settled on the page: the receipt no longer waits on a webhook that may be late. The confirmation you see after the card goes through is already true.
An event's cover fills the screen on a phone again: the artwork had been shrinking to fit inside the header band, with a soft blur down both sides. It now runs edge to edge, and the Cover focus control in an event's header settings decides which part of it stays in frame. If a very wide flyer is losing its edges, set Hero height to Short. The shorter band is the wider one, so it keeps the whole width of the artwork.
A shared event link now shows the event's own artwork: paste an event's link into a message and the preview leads with the cover the host uploaded. It used to lead with one only if the event had been captured by scanning a poster. Every other event, which is most of them, shared as a plain dark card with the title in text, while the page behind the link showed the photo the whole time.
A closed event no longer reveals itself in a link preview: an event set to a Circle, to invite only, or still in draft used to publish its title, date, venue and host into the preview image, to anyone the link reached, whether or not they could open it. Those now share as a plain Frequency card with nothing identifying on it. An event set to "Anyone with the link" is unchanged, because being shareable by link is what that setting is for.
"Hide the address" now covers the link preview too: a host who asked for the address to stay hidden until someone registers had it printed into the preview image anyway, in full, for anyone the link was forwarded to. The preview now carries the city only, matching the event page, the browse listing and the calendar file.
A host's RSVP window now actually holds: event settings has always let a host say when RSVPs open and when they close, and both dates were shown on the event page. Neither one did anything. An event whose RSVPs were meant to close on Friday kept taking them all weekend. They are now honoured everywhere someone can answer, including the one-field form a signed-out visitor uses. Closing RSVPs only stops new answers: anyone who already said they were coming can still change or cancel.
Scanning an event's QR code respects the host's settings: a scan used to add you straight to the going list, no matter what the host had set. On an event that asks the host to approve guests, the code walked past the queue entirely; on a cancelled or long-finished event it still took a seat, and the RSVP came with no confirmation email. A scan now goes through the same door the RSVP button does, so an event that needs approval puts you in the queue, and everything that normally follows an RSVP still follows.
Check-in closes when the event is over: check-in opened at the start time and never shut, so a gathering that finished months ago could still be checked into, Zaps and all. It now stays open for four hours past the end time, which covers a late arrival and remembering in the car, then closes.
RSVP works on a gathering that has already started: RSVP used to close the moment an event began rather than when it ended, so a live session, or anything running across more than one day, could not be answered at all. Someone signed in saw the RSVP box with nothing in it, and someone opening a shared invite link got no way to say they were coming. You can now answer, change your answer, or withdraw right up until the event ends.
Hosts choose whether an event has check-in: a new Let guests check in switch in event settings. Check-in fits a class or a weekly cowork; it does not fit a planning session or a long working block where the only question is who is coming. Leave it on and nothing changes. Turn it off and that event has no check-in at all, and RSVPs are the whole answer.
Nudge a streak mate: the leaderboard's consistency view now shows Circle mates whose streak is on the line today, with a one-tap nudge.
Ask to host an event: a Space that could host an event someone else runs can now ask from the event page. The current host decides; nothing changes hands until they accept.
Re-seed a section's copy: editing a Space page block now offers a one-tap rewrite of that section's text from your business info.
Erase your saved drafts: a new control under Settings, Account & privacy clears your unfinished drafts in one go. Published things are untouched.
Staff can leave a Space preview: the preview banner now has an Exit preview button, so stepping out no longer means waiting for the session to lapse.
The map around you shows one pin per gathering, not one per date: a Circle that meets weekly used to take a dozen dots on the same street corner and bury everything else nearby. Now it takes one, marked 1+. Open it and the other dates are there.
Events that keep their address private are on the map now: a Host can share the street only with people who RSVP and still be findable. Those show as a general area, about a kilometre across, so you can tell whether something is near you before you commit. The pin is a neighbourhood, not a door.
Spaces can put themselves on the map: add your address under Profile and Settings, drag the pin to the right spot, and choose whether members see your exact place or just your general area. Right for anyone running a Space out of their home.
A Circle lands on the map from its city: fill in the city under Place and Time and that is enough to be found. Drag the pin if you want it somewhere more exact; a pin you place yourself always wins.
Adopt a practice for a stretch, not forever: adopting now asks how long you will take it on: 2 weeks, 4 weeks, 8 weeks (long enough to make it stick), or ongoing. You can also say when you plan to do it ("After my morning coffee"). Your card shows where you stand ("Week 2 of 4 · Day 9 of 28") from day one. When a commitment completes you get the note, a nudge to go again, and your history stays yours either way.
Your practice list stays short on purpose: you hold up to five practices you adopted yourself. Taking on a sixth offers a swap: pick one to set down, the new one takes its place. Practices a Journey gives you ride outside the five and come and go with the Journey.
Journeys hand you this week, not the whole month: enrolling gives you the current week's practices plus the Anchor, the one daily through-line that stays with you the whole Journey. When a new week opens, last week's practices step back and this week's arrive; the timer shows which week is driving your list. Finishing a Journey frees your list again, and asks if you want to keep the Anchor as your own.
Practice reminders that fit your day: one nudge a day at most, at the time you usually practice, only on days something is still waiting. On for the app, opt-in for push, and never by email. Turn it off any time in Settings, Notifications.
Leave a Journey: a quiet exit at the foot of the player. Your own practices and your lesson progress stay yours.
Vera sets up the timer with you: building a practice with Vera now sets how it is done, as a stillness timer, a moving timer, or a simple log, with a warm-up line shown before you create it. Every part still tunes in the builder.
Your drafts are yours until you submit: a new practice starts as a private draft. The builder shows exactly where it stands (private draft, in review, live) and submitting it to the library is your call, when it is ready.
Hand a Circle to someone else: a Circle can now move between the spaces you run, come back to you as your own, or go to another person. Handing it to a person is an offer rather than a move: they see it on the Circle and choose to accept or pass, and nothing changes until they do. A Circle carries its members, so it never lands on anyone who did not agree to take it.
Set a Journey up step by step, then tell people it exists: building a Journey now starts in a guide that walks you through it: Shape the phases, Schedule the dates it runs between and how often a new phase opens, then Ready for a last look before you publish. You can switch to the full editor at any step and switch back, because both work on the same Journey and neither loses what the other did. Leave partway through and you come back where you stopped. Publishing drops you on a launch page with a short series of messages already written and dated off your start: Announce, Enrollment open, Last call, and Kickoff. Edit them, change when they send, and schedule them one at a time or all at once. Everyone taking a Journey now gets a note when their next phase opens. Building drafts stays free and unlimited; a free account keeps one Journey published at a time.
Frequency is a Community Collective: we exist to support and create community, together. Two things changed in how Spaces work. First, a clear plan ladder, so you pick what fits what you run: Business ($29) for your practice, Collective ($79) to add automations, a team, and collaborators, Non Profit ($39) for verified 501(c)(3) organizations, and Independent for your own standalone brand. Second, the promise we care most about: we never take a cut of the bookings and sales you bring in yourself. We earn only on the business the network sends you, and that rate drops as your plan rises. Your billing page shows you, in real dollars, exactly what the network earned you. Month to month, and your people are always yours to export.
Import your contacts from a spreadsheet: bring a CSV of people into My Contacts in four steps. Open Import from My Contacts, upload the file, and Frequency matches your columns to the right fields, suggests a match with Vera when it isn't sure, and shows a preview of what will be created, merged, or skipped before anything saves. Anyone you already have is skipped, so it's safe to run again. Your imported contacts stay private to you. Business owners can bring a list into their Space CRM the same way.
Choose exactly what Frequency sends you: Settings → Notifications now lets you pick each topic on its own (Dispatches, events, mentions, replies and comments on your posts, and the occasional note about Frequency), pick how often (real-time, a daily digest, or a weekly digest), and mute a single circle or Space without leaving it. Account and security emails always send. Not a member but getting email from a business here? Every email now links to a small preferences page where you can turn down one topic instead of unsubscribing from all.
Gift Gems to another member: send some of your spendable Gems to anyone in the community. Open Gift Gems in the Vault Store, search for a member, choose an amount, and it lands in their wallet right away. They get a notification that you sent it. Your Amplitude and rank do not change, only your spendable balance, and you can never send more than you have to spend.
A soft background for Mindless: in a Be Still sit, pick an Ambient loop (Forest, Ocean, or Drift). Tap one to hear it. It plays low under the whole session, fades in when you start and out when you finish, and loops with no seam. Off by default, and remembered once you choose.
Blocking now stops friend requests too: blocking someone removed you as friends and closed direct messages, but they could still send a friend request, and each one sent you a notification. It cannot any more, in either direction.
A Space's new Circles show up on its Circles tab: a Circle that was still gathering people did not appear on the Space's public page, so a Space could show "Circles 0" while its own manage screen listed them.
"Most room" sorts by most room: a Circle with no size limit used to sort below one with a single seat left. It now ranks where it should.
A message that does not send says so: if the connection dropped mid-send, the message looked sent, and what you typed was gone. It now stays in the box with a note, so you can send it again.
Events kept off the browse listings stay off: a ticketed event whose host turned off "List this event publicly" no longer appears on the Market Tickets rail.
A Space's billing page keeps working when a payment step fails: an error while opening the billing portal or starting a checkout used to replace the whole page. It now shows on the card that asked.
Email that hits a daily sending limit waits instead of being dropped: mail now retries past the limit rather than giving up inside a few minutes, and a bulk send can no longer use up the room a welcome email needs.
Repeating events land on the right dates: a monthly event set on the 29th, 30th, or 31st now falls on the last day of shorter months (so a "31st" series hits Feb 28 or 29, then March 31, April 30) instead of skipping a month.
RSVPs that roll to the waitlist are treated as waitlisted: when an event fills up at the moment you RSVP, you are now correctly placed on the waitlist, and the "you're going" confirmation, calendar invite, and host credit only fire for a confirmed seat.
Rewards always pay out: if a Gem reward hit a hiccup while saving, it no longer gets stuck as "claimed but unpaid". The claim is released so the next attempt pays it, exactly once. A Welcome Back bonus also reverses the exact amount it paid if you undo that day's log.
Spending Gems is safe under pressure: gifting Gems and redeeming from the Vault now check your balance the moment they charge, so two quick actions can never overspend. Joining a circle is likewise capped at the circle's limit even if several people join at once.
Payment and email events are handled reliably: a Stripe event that hits a temporary error is now retried instead of being skipped, and a signed email-status callback is rejected if it is more than five minutes old, closing a replay gap.
Blocking holds in older chats: if you block someone, they can no longer send into a 1:1 conversation you already had open.
Space emails send as the space: outreach from a space now goes out from the space's own sender and replies route back to the space, not the platform default.
Site Admins can create channels again: an admin-level account is no longer wrongly blocked from creating a channel.
Paid-plan groundwork, still switched off: the last pieces of the pricing system are now wired in, all behind the same master switch, so nothing changes for members yet. When paid plans are eventually turned on, this is what unlocks: a "join to compete" path on the leaderboard, unlimited Vera for paid members (with a generous free daily allowance for everyone else), a consistent way spaces unlock their tools by plan, a Household bundle that covers several members on one plan, a gentle reminder to upgrade before a season resets, and clear, calm handling if a payment fails or a plan changes. Until billing is deliberately turned on, every one of these stays invisible and no one is charged. Access stays exactly as it is today.
Plans and pricing, behind the scenes: operators now have a Pricing console to set up member and space plans, prices, and what each plan includes, all in one place. Operators can now also connect Stripe and sync those plans into Stripe products with one click from the console. The Membership page, a new Plan and billing page for spaces, and the join-a-space flow now read their prices from that console instead of fixed numbers, and a space can ask about white-label from one place. Nothing is switched on for members yet, so prices and access stay exactly as they are today, and no one is charged until billing is deliberately turned on. This is the groundwork for paid plans arriving in a later update.
A CRM for your space: if you run a space with a CRM, open it from Manage to see your pipeline and contacts in one place, with stages that fit what you do (a sales funnel for a business, a client journey for a practitioner, a supporter lifecycle for an organization). Bring your contacts into your Space CRM copies the people from My Contacts into the space, starts a deal for each one, and skips anyone you have already brought in. Your private My Contacts list stays exactly as it is.
Save someone by scanning their code: scan another member's personal Frequency code in person and they land in My Contacts, pre-filled from their public profile and stamped with where and when you met. You go straight to their contact page to set a follow-up. It's private to you, the other person isn't notified, and scanning the same person again just updates your existing contact. Find these under the new QR Scan tab.
Follow-ups in My Contacts: set a reminder to reach out to anyone you've met, with an optional note. Open reminders gather in a Reach out list at the top of My Contacts, so the people worth a message are the first thing you see. Mark one Done and it clears. Each contact now shows when you last reached out, and you can sort your list by recently added, last contacted, follow-up due, or name. New Card and QR Scan tabs sort your contacts by how you added them.
Build a practice with Vera: hit Create a practice and answer a few quick questions (who it's for, the act, what you want from it, how often, how long). Vera drafts the whole thing, a name, a hook, the steps, a cadence, and a Pillar, for you to review and tweak. Prefer to start from scratch? Skip and go straight to the editor.
Features and access for your space: if you run a space, open Features and access from Manage to turn the tools your space uses on or off and set the lowest role that can use each one. Hand the door check-in to a moderator without making them an admin, or turn off a tool you do not use, and it stops showing for the team. Your space starts with sensible settings and you change them whenever you like. Operators can set the starting tools for each kind of space, and a paid tool turns on when your plan includes it.
"Customize" is now "Remix": making a library practice your own works the same way, with a clearer name. The nudge is to add your own spin (a new angle or your own niche), not to repost the same thing.
Vera welcomes new members now: the old "Frequency Moderation" account is Vera, with a Moderator badge. When someone new joins, she drops a single quiet line in the feed instead of a full post, the way a group chat notes a new arrival: "so-and-so joined through their-inviter", both names linked, each with their live Zap count beside it. The newcomer also gets a personal hello in their notifications. Find her like anyone else: she has her own card in the Community directory and her own profile.
Quests and Journeys are free for everyone: a Journey is a set of practices you move through; a Quest is a season's official collection of Journeys. Both are free now. Start a season's Quest, and build, adopt, remix and share your own Journeys at no cost. (The Quest is still the game; only the Store and your public rank badge remain Crew perks.)
The economy got simpler and fairer: season Zaps now convert to Gems at a flat 5:1 for everyone, plus a one-time Gem bonus for the rank you finish at. Practices pay by weight: light (8), standard (12), or heavy (15) Zaps per log, so a full training session is worth more than a quick check-in. Gem "tiers" are gone; Gems are simply what you spend.
Season 1 challenges, sharpened: a focused set of 15 challenges (easy through legendary). Finish the first fourteen and The Completionist completes itself, with the biggest bonus and a border you can't get any other way.
One timer now: Mindless, with Be Still and Get Moving: the separate Movement timer is gone. Mindless is one timer with two modes you switch between. Be Still is the quiet sit (meditate, breathe, journal). Get Moving is for a walk, run, yoga, strength set, stretch or play. Pick a practice and it opens in the mode that fits. Get out of your head, and into your life.
Continue a practice you started: stop a timed sit partway, once you're past halfway, and the day still counts and you bank one Zap. The practice now reads Continue Practice wherever you'd log it, and picking it back up resumes the time you had left.
Pick up a dropped sit: if your phone closes the tab mid-sit, reopen Mindless and it offers to resume right where you were, with the exact time you'd already done. Nothing lost.
Scan from inside the app: the Zap menu's Check In and Ghost Node tiles are live. One in-app scanner opens your camera and reads any Frequency code: the event code at the door checks you in (+25 Zaps), a Ghost Node in the wild pays its bounty, a member's code takes you to their profile. Foreign QR codes are politely refused.
Streak milestones make the feed: hit a streak checkpoint (3, 7, 14, 30 days and up) and Vera drops a quiet one-line cheer in the feed with your name on it, the same way she announces new members.
Vera has a real profile now: tap her name anywhere and you get her, not a member template: who she is, what she does around the place, and an Ask Vera button. No streaks or rank; she's a voice, not a player.
The Zap menu pays attention: when an event you RSVP'd to is happening right now, the Check In tile glows with a quiet pulse ("Happening now"). And your very first time in the menu, one line explains the deal: everything here earns.
Partner offers, front and center: the Zap menu's Partners tile is live. The Partners page now leads with the offers themselves: what you get, which business gives it, and an Unlocked mark on everything you've already claimed in person. Walk in, scan the plaque, collect the offer and the Zaps.
Joining pays: every new member starts with 10 Zaps the moment they join, and arriving through a friend's link pays a 15 Zap bonus on top (your friend still earns their invite reward, so the link is always the better door). Vera's join lines in the feed now carry each person's live Zap count, already counting everyone who joined before this shipped.
The Zap button: the center button is now the home of everything that earns. One tap opens your tools: share something on your journey, snap an event poster or a business card, or pull up your Connect code for someone you just met, with a live line from Vera reading where your streak stands. Check-ins, Ghost Nodes and partner rewards are on the way in the same grid. Your log lives at the bottom.
Mindless, the practice timer: a quiet little app inside The Quest. Pick a practice, tune out, and follow the breathing rings (Box, 3X, or 4-7-8) or a plain countdown, or set your own pace with the Custom sliders; an optional soft bell or vibration marks each phase so you can close your eyes. The screen stays awake and everything else gets out of the way. When you finish, swipe through your payout: Zaps and bonuses landing one by one, your streak ticking over, your airtime and stats, and a Dispatch from Vera with your next assignment, in her own words. Every Dispatch is saved: scroll back through them under Past Dispatches. It remembers your setup, two minutes counts, and ending early is never punished.
Amplitude, your lifetime number: every Zap you ever earn feeds it, hosting-class acts count double, and it never resets. Watch it climb next to your rank ("Beacon · 14,200"), level up as you go, and bank permanent Awards at the big totals.
The Practice Shelf: every practice you stick with builds its own record. Weekly consistency checkpoints (a full 13-week cycle pays bonus Zaps and a permanent ring) and lifetime depth marks at 10, 25, 50 and 100 logs, collected on your profile.
Practicing together pays: when three or more circle-mates log the same Journey on the same day, everyone gets a small Co-op Pulse bonus.
A kinder comeback: away a week or more? Your first practice back pays a Welcome Back bonus. No guilt, just momentum.
A second way to earn streak freezes: every five Full Day bonuses banks one (still capped at two, still never for sale).
Give an award: once a season you can hand another member a Strong Signal, and circle Hosts can name who Carried the Room. It shows on their profile with your name on it.
New in the Vault Store: Season 1 exclusives (some limited-stock, some rank-gated), plus rank and Journey cosmetics that are earned, never bought.
Events that bring people together: see who's going before you RSVP (faces, the count, and anyone from your circles), add to your calendar in one tap so gatherings actually happen, join a waitlist when an event is full and get moved up automatically when a spot opens, and filter the events library by kind of gathering, energy, or open spots.
Pay your way for events: hosts can offer pay-what-you-can, sliding-scale, and donation tickets alongside fixed prices, and refunds are one tap. Money goes straight to the host.
A "For You" lane for events: when we have a sense of what resonates with you, the events library suggests gatherings you'd vibe with, and tells you, warmly, why.
Circle Current: every time someone from your circle shows up to a gathering, your circle builds Circle Current together, a shared, collaborative measure of showing up (private to your circle unless you choose to share it). It's never a competition between circles.
Event chat and photos: every event has an activity feed to talk before the day, and a shared recap album for photos after. Add a cohost to help you run it.
Host tools for events: announce to your guests across in-app, push, and email (with a real per-event mute), see and export your guest list, work the waitlist, and check people in at the door. If you cancel an event, every paid guest is refunded automatically.
Subscribe and discover: subscribe to your events as a live calendar in Google or Apple Calendar, follow an organizer's page, switch the library to a map, and get a gentle nudge toward people going who share a Channel with you.
Journeys, reimagined: pick a season-long practice track and the app shows your next step (one tap to log it). Every practice now comes in three depths: Initiate (5 min), Adept, and Master, and your circle Host can set the right depth for your group, or you can choose your own. Keep your rhythm and you earn a Full Day bonus, a Weekly Rhythm bonus, and, at 8 of the season's 13 weeks, you complete the Journey for Gems and a permanent badge. When three or more of your circle are on the same Journey, you form a Co-op and travel it together. Your profile now carries a Frequency Signature: a living shape of how your practice spreads across Mind, Body, Spirit, and Expression.
Local Marketplace: a no-fee place to swap, give away, lend, or find things with
neighbors. Browse by type, sort by Near me to see what's closest to you, post a
listing with photos, and edit it anytime. No payment ever happens in the app: you
arrange the handoff offline. Find it at /market.
A home screen that grows with you: your home now shows your stage (from finding your feet to becoming an anchor of the community) with the next thing that moves you up. New members get a calm, focused screen; more tools and panels reveal themselves as you build a streak, follow Journeys and climb the ranks, and you get a little moment when you reach a new stage.
Daily practice streaks that actually work: your streak now counts the days in a row you’ve logged a practice (it used to quietly count weeks). Hit 3, 7, 14, 30, 60, 100 or 365 days to earn a badge and bonus Zaps, bank streak freezes at the bigger milestones that automatically save you if you miss a day, and get an at-risk nudge on your home screen before a streak slips away. See the new Streaks page in your dashboard.
Your Journey on the Dashboard: adopt a seasonal Journey and follow it on your dashboard: each practice checks off as you keep its weekly rhythm, your next step stays front-and-centre, and you can see who in your circle is walking it too. The current step also shows on your home feed.
User Stats for contacts: open anyone in Marketing → Contacts to see one grouped record (their member profile, CRM details and every card-scan capture together), plus the path they took through the system: how they arrived, the intro you sent, the QR codes they scanned, when they became a member, and your notes and deals. The contacts list is now searchable, and you can invite a scanned lead to join from their page.
Find people you've met: search (the header search and the Directory) now surfaces the people you scanned in, even before they have an account, so a contact you saved is no longer lost until they sign up.
Discover people stewards near you have met: when a steward shares a contact to the network, other stewards in the same city can now find them in search and open a simple card (name, role, and who saved them), so you can ask for an introduction. Private details (email, phone, notes) stay with the steward who saved them.
/programs./help: searchable guides for finding Circles, going to
gatherings, and how the game works.